18 Dec 2009 @ 7:15 PM 
 

A New Class of Xbox 360 Accessories Here To Better Xbox 360 Gaming

 

You probably already know it, Xbox 360 Games offer some of the most incredibly immersive experiences anywhere, online or off.  With smash titles like Halo, Fallout, Call of Duty, and Panzer General : Allied Assault, it’s tough to see what else could probably improve gameplay any more than the long way it is come.  Of course , it was not but 1 or 2 years ago that clunky outdated controllers continued to be used.  These days the user interface has improved noticeably, with on-board accelerometers to process spatial info for human kinetics in gaming.  But something on the horizon may be the most revolutionary thing to hit videogaming at home in our time. 

Xbox 360 games can be closely matched to Xbox 360 Accessories for the most seamless experience of really immersive gameplay.  But what if there were no need for any Xbox 360 accessories save one?One ueber-accessory to replace all of them?  Long the stuff of science fiction and comic books, this latest of Xbox 360 Accessories would also be the last.  It would be the single thing needed to play all the Xbox 360 games made from then on. 

Never came across it?  That’s because it was just recently announced by Microsoft.  It’s a electronic eye of sorts that will obliterate the requirement for physical controllers, hardware that’s held in one’s hand.  This new soon-to-come electronic eye will sense player movements in space, so hand held controllers with inbuilt accelerometers won’t be required.  This latest advance in gaming technology will be out inside the next year or 2, and may be mounted separately from the console.  But all user movement data will be supplied to the console just the same.  Try to imagine playing computer games with nothing less than your own body and body movements! 

This undoubted sorcery eye that Microsoft has been developing will even track eye movements to modify point-of-view in a first-person shooter.  Imagine Halo or Call of Duty or gong of respect without annoying controllers but with instead a light gun and your own body and your own eyes!  As you turn right the screen capture reveals scenery to your right side, and as you turn left the panorama shifts with you! 
So while today’s Xbox 360 games are quite complicated, the Xbox accessories to come will require software that rethinks the whole idea of onscreen and off.  Hardware and software exist in a symbiotic relationship, and it is going to be fascinating to see what transpires next now the hardware has taken a quantum jump forward!

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Categories: Video Games
Posted By: admin
Last Edit: 18 Dec 2009 @ 07 15 PM

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