25 Feb 2007 @ 3:03 PM 
video game
Michael Connelly asked:


There used to be a time when *** was just a gimmick that was added to video games to spice them up a little. Game characters could engage in not so graphic *** acts as a way to advance the game, bring down an opponent or merely as a diversion. After all, when most people think of video games they think of kids as the primary players. But when game designers soon realized that adult players are more than half their business they started to listen to feedback about what they wanted in their video games, and of course they wanted more *** in their Xbox 360, Playstation 3, PSP and Nintendo Wii games. The game makers then began to give the game players what they wanted and that was more ***. Now there are entire games and websites designed around the concept of people having virtual ***.

When the video game Grand Theft Auto: San Andreas was recently given an Adults only 18+ rating a controversy was immediately created over *** in video games. The game was pulled from the shelves of retailers who do not sell sexually explicit content in their stores. Take Two Interactive Software Inc., the company that makes the game lost millions of dollars and a stern message was sent out to those who would try to market sexually explicit games to minors.

Gamers were outraged as conservative groups went even further and lobbied for new laws regarding explicit *** and violence in video games. The long arm of government regulation had finally put its heavy hand on the shoulder of the video game industry and they did not like it at all.

One of the responses by video game designers to the recent laws regarding *** in video games was to take their sexually explicit games to the Internet where they would be free from any kind of restrictions or regulations. On the worldwide web the potential customer base is huge and there is no viable way to regulate the content. It is much like the Wild West out there in cyberspace, and there will not be a Sheriff showing up any time soon.

Sony Corp., Microsoft Corp. and Nintendo Co. Ltd , the companies that make the hardware for Playstation 3, PSP, Xbox 360 and Nintendo Wii games will not grant licensing to any software development companies who use sexually explicit material in their game content or titles. Critics have blasted them for allowing extremely violent content in their games for years while prohibiting graphic ***.

You may not be able to have virtual *** using Playstation 3, PSP, Xbox 360 or Nintendo Wii hardware, but there are plenty of companies that are willing to create sexually explicit video games that you can play on your PC while connected to the Internet.

A company called Utherverse Inc. created an internet game called Red Light Center that bases the entire game around having ***. This game can support thousands of users that can have virtual *** with each other in a virtual universe that is free of criticism and censorship.

Porn star Jenna Jameson has an online game titled Virtually Jenna that allows online users to have virtual *** with this world famous **** star.

Naughty America is a company that is breaking into the world of sexually explicit online video games. Already a major player in the world of online porn, they will soon also be grabbing a piece of the rapidly growing online video game industry. As far as they are concerned it is a match made in heaven. The video gaming industry in general grossed about 13 billion dollars last year and it is growing bigger every day. Two multi-billion dollar industries merging can only mean greater success for each party involved.

While sexual content has always been regulated on television and in films, with the Internet there is absolutely no oversight. The real question is how well can the video game designers regulate themselves so as not to fall too far down into the seedy world of online pornography. The bottom of the moral barrel is pretty low in that industry and it would be a shame to see the online video game industry turn away from creative characters, graphics and storyline in favor of sexual gratification as its primary purpose.



Fabian
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Last Edit: 25 Feb 2007 @ 03 03 PM

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 25 Feb 2007 @ 3:16 AM 
ps3
Mac Jones asked:


Free gadgets I hear you ask? Yes, I was sceptical at first – how can people afford to give away the latest gadgets for absolutely nothing? When I looked into it a bit further I discovered how this concept works. It’s really just a form of marketing. Before I explain the marketing side of things, I’ll explain how I actually got my free gadget – in this case, the very latest Sony PS3 games console. I started off at the website www.gadgets-4-free.co.uk where I chose my free gift. There are other items to choose as well as a PS3, such as an Xbox 360 or iPod. Once I had chosen my free gift I signed up with my email address and postal address. Please don’t worry about spam email, I haven’t had a thing, and make sure you use your correct postal address, as this is where your shiny new PS3 will be sent. After signing up I had to choose an offer to complete (this is how they can give away free PS3’s – I will explain later). There are numerous offers to choose, such as signing up for free DVD rentals by post, or joining a betting site. Some of the offers will cost you, such as the betting site offer where you have to deposit and bet £5 (still not bad for a PS3 – and you might even win your bet anyway). Some of the offers (the DVD rental for example) are totally free – it will cost you nothing as long as you remember to cancel after the initial trial period. After I’d done the offer I was given something called a referral link, which is like my own personal website address. I now had to give this to a few friends and relatives (ten in total) and get them to also sign up and complete an offer, just as I did above. Most of them also chose the free DVD rental. It cost them nothing and they got to watch the latest films for a few months! That was it. When I logged into my account I could see who had signed up and how many were still required before I could get my free PS3. From initial sign up to the courier turning up at my door with a brand-spanking-new PS3 was only around four weeks. You can’t beat that for service.

As for how these companies can afford to give away PS3’s and Xbox’s, it is all down to commission. When you and your friends sign up for an offer the company providing the free gifts get paid a commission for referring you – it is this commission, plus the fact that they are buying the PS3’s in bulk at discounted prices which enables them to be able to give away such gifts.

So I hope you’re convinced, why pay £300 for a PS3 when you don’t have to. Get yourself over to www.gadgets-4-free.co.uk now to start the ball rolling. Happy gaming!



Arlie
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Last Edit: 25 Feb 2007 @ 03 16 AM

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 14 Feb 2007 @ 2:14 AM 
video game review
I make my living playing video games. Can you imagine this? - doing what you enjoy doing most - and getting paid for it? Sounds like a wild fantasy, right? Think again. Many gamers get paid very well just to spend time with their consoles playing the latest games, because they are video game testers.

In a perfect world, you could hang with your buds playing video games all day while earning money. Admittedly, the world is imperfect, but you can earn money playing video games all day. No kidding. Many video game companies will pay good money for the help of regular video gamers. Whether you are hooked on to video games or just play occasionally you can turn gaming into gaining.

There are two different ways you can make money while playing video games, and neither requires a college degree or job experience in the gaming industry. Video game companies are always searching for people to try out their new video games or to sell their games, gaming systems, and software and other things. These are not gimmicks. Testers and suppliers provide valuable services to video game companies, and they are paid real money.

To become a video game tester, all you have to do is find a video game maker which does testing and sign up on their website. Becoming a member costs between one and four dollars monthly, not to bad, but it is a small fee to pay to get the opportunity to try out video games for money. Your job will be to test video games before they are marketed to the public. That way manufacturers can improve the games before they go on the market using info from real game players. In return, the gamers get the game for free; they get all the cheat codes to try out; and they earn money!

The other way to get paid for playing video games is to become a supplier. Suppliers actually sell products for video game manufacturers. They get an early look at new games, gaming systems, and software. Not bad! You get to be your own boss and work on your own schedule!

If you are an avid video game player or just want an excuse to indulge your gaming habit, sign on to be a video game tester or supplier. Have the best of both worlds.

After completing your first assignment, you may be so excited when you receive that first paycheck that you spend all your time gloating about it. Don’t! Keep up the process of contacting companies and providing quality reviews and feedback. You will build up an impressive resume of game testing assignments that will help you get even more and better paying ones in the future.

Sounds like a great job, right? So, if you want to be able to tell you friends “I game for a living”, follow the steps above and you’ll soon be on your way to making a full time income from the comfort of your console.



By: Ted Huffman

About the Author:
Thomas Tooma is a freelance writer who specializes in Video Gaming and cheat codes



Lonny

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Last Edit: 14 Feb 2007 @ 02 14 AM

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video game review
There have been bad reviews in the archives of history but to date no World of Warcraft review has been a bad review. Well, alright that was a slight exaggeration.

As with anything World of Warcraft and the entire Warcraft empire does have its fair share of critics, but for the most part these are few and far between when you take on the entire legion of World of Warcraft players who believe the sun rises and sets in the world of video games with World of Warcraft.

This highly popular online game, reached a milestone of eight million players worldwide on January 11th, 2007. Not all of these people could be wrong could they, about the quality of the World of Warcraft game? Blizzard rightly took this as a sign of a good World of Warcraft review, given by none other than their loyal player base.

So how could there be a bad World of Warcraft review? Very easily in fact. Players of other major MMORPG’s will naturally enough prefer their own game to that of the World of Warcraft, and this holds doubly true if the game they play doesn’t need an account fee.

In fact this seems to be one of the worst World of Warcraft review problems, the need to pay for the privilege of playing World of Warcraft. Most of the numerous World of Warcraft review pages that you will come across though, will all lean towards praising World of Warcraft for its great game playing as well its accessibility and ease of play.

The good World of Warcraft review pages go on and on, and you will also find mention of such things as over a thousand quests available for game play with more still to come, a number of lands to explore, and a variety of races and classes to choose from to create your character.

Also another reason for a good World of Warcraft review lies in the fact that Blizzard learnt its lesson from other MMORPG’s and created instanced portions of the game so that players wouldn’t have to fight over the limited number of item drops, and the limited number of truly bad monsters to fight.

Having an instanced portion of the game to play in, meant that players could play without interrupting other players who were playing in the same portion of the game as they were. These were all factors leading to many a good World of Warcraft review from the time that it was released in November of 2004.

However, you don’t need to rely on a third party World of Warcraft review. With the advent of blogging and forums you can now give your own honest World of Warcraft review for other people to see.



By: Muna wa Wanjiru

About the Author:

Muna wa Wanjiru is a web administrator and has been researching and reporting on internet marketing for years. For more information on World of Warcraft review, visit his site at WORLD OF WARCRAFT REVIEW



Norman

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Last Edit: 08 Feb 2007 @ 07 50 PM

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video game review
Konami, within the Pro Evolution Soccer series, has a video game of association football by the name of PES 2008 short for Pro Evolution Soccer 2008. Pro Evolution Soccer 2008 has been released for Wii, Windows, PlayStation 3, Nintendo DS and PlayStation Portable, as well as PlayStation 2, and the Xbox 360. There is a demo of the PS3 version available for convenient downloading right from within the PlayStation Store; there has been a demo for the Xbox 360 that has been released within the Xbox Live Marketplace and a demo for the PC that has also been released.

The Wii version of Pro Evolution Soccer 2008, which was named in Japan as the Winning Eleven Play Maker 2008 radically, differs from all of the other different versions. However, the basic game play is mainly focused mainly on pointing the remote for the Wii exactly right at the screen and then directing all of the players by actually dragging them using the cursor on the screen, and passing can be completed by simply pointing right to the desired player or space and then pressing the button.

In turn, this allows the player to experience a game approach that is more tactical, because there is just about total freedom in moving every player that you would like anywhere on the screen, and a lot more maneuvers and tactics which can be used more within the attacking game than it has ever been before.

Pro Evolution Soccer 2008 omits Champions Road Master League, which allows the player tour through a whole slew of completely different leagues that are located around Europe, and during the time that the game is on, it is nearly impossible to get the players that come from all of the defeated teams. pro evolution soccer also features a mode online in which Konami refers to as the absolute best experience, when Pro Evolution Soccer 2008 is compared to all of the other versions.

The Nintendo’s Wii version of Pro Evolution Soccer 2008 generally received a lot more positive reviews in comparison to all of the other versions. Some of the new features that are included in PES 2008 are listed as follows:

1. Teamvision, which is an Al System that is new proprietary adaptive.

2. Improved graphics like shirt creasing and ****** animation.

3. Twenty Four Stadiums for the PlayStation 2 version.

4. Thirty Stadiums for the Nintendo Wii version.

5. Increased Techniques dribble on the ball.

6. Shirt and Diving pulling available on next-generation only.

7. New set pieces systems which allow the gamer to make all of the taller players so that they are able to come up for the free kicks and corners as well as total control of the wall.

8. The database for the Pro Evolution Soccer 2008 will be accurate until August 31st, 2007.

9. The ****** import like in Virtua Tennis 3 by using the USB webcam.

All-in-all, the Nintendo Wii’s version of Pro Evolution Soccer 2008 offers the exact same level of realism that has established the series like the definitive football title, however pro evolution soccer has experienced a radical rethink in order to make the best of the control system that the Wii’s has, which is motion-sensitive.

Pro Evolution Soccer 2008 for the Nintendo Wii has six different game modes, League and Cup elements, spanning match, Trade and Training section. The new version of Pro Evolution Soccer 2008 also features what is known as an exclusive competition on Champions Road, in which, the players are able to take the team that they have chosen to compete within the league competitions that take place all over the world.



By: Daniel Millions

About the Author:
Video game addicts check out our Wii Fan Blog and get the latest updates on Pro Evolution Soccer 2008.



Stefan

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Last Edit: 02 Feb 2007 @ 01 16 AM

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