video game review
Our 2009 year had already started and most of us had hopefully a January month with a so long, good-bye and a good what is coming next in schedule. In a quick and precise review: we had a new president that makes history for good. Many of you have already written your new year resolutions and started achieving the goals required to meet the destiny you ultimately want to be.

Shane Mosley hits an incredible boxing TKO upset, that is surely good positive news if you are part of the US, and we have February coming in racing speed! Are you surprisingly shocked and in complete awe restating to yourself how fast the month already has passed? If you have honestly answered yes to such point, you did not accomplish many or all your goals that you initially proposed on a daily basis. That is outright simple.

But good, great or magnificent news being for you are that if you want to adjust and improve there surely room for another try in month of February if this happens to be your case.

If you forgot to write your goals for at least one day of the entire month, you probably had a pretty good mind relapse on how fast our 2009 year was also already for your life. If this is so, you have room for improvement. Re-evaluate your commitment to your goals, adjust if you need to in order to accomplish what you had initially planned and set yourself for and gather your new results by either winning or gather new experiences.

We all have room for fast paced improvements. Whether we have our wholesale store on video games, electronics, hammocks, DVDs, musical instruments or whatever it is that you are currently offering, make sure to execute to either gain new experience or accomplish the in-deadline goals. This month of January 2009 was probably your best year ever, could had already been one of your best ones, a good one or your worst one.

Whatever the answer is, it does not count anymore. February is the new rule of business as January is very likely long gone by the time you get to read this article. And that is good news!

If you achieved your month of January goals before deadline, congrats! Keep it up. If you had difficulties, delays or just could not finish: ask yourself the same questions you asked to yourself when your past year ending was celebrated. Hopefully there were questions similar to; what did I accomplish and what did I not?

Why did I not accomplish and what can I do to improve it? How am I going to accomplish this new set of goals for the month of February and what do I need to do in order to accomplish my goals to get closer to the ultimate long term dream? If you probably laughing about the ultimate dream reminder, clearly, as an old time top gun maverick entertainment would sing: you have lost that love and feeling, woe that love and feeling, but now is gone, gone, gone- ah, ah, ah?

If this happens to be you right now, you probably are stuck in a dead-end job, not entirely happy or probably lost without higher senses of purpose. Either be it any of them, or the countless of other possibilities on why you did not accomplish your goals on January 2009, the consequences will back fire at you in the short term and potentially in the overall effects of the long term results.

But the ending facts being, you still have a choice to either start a new business, improve current ones or do nothing at all. You will dictate how successful your personal life and your career are for you.

No matter what your life ultimate achievement may be, the choices for change are available. How is February going to look for you? Start deciding. Surely January was surely a fine one indeed for many of us, but if it was not for you, make sure to think about what is February going to be for me like. Kind of simple, you might get addicted once you get the hang of it!



By: Joaquin Reveron

About the Author:
Finding Wholesale Video Games is one of the business components Joaquin serves as reference source, e-commerce coach and certified author. His focus today is assisting people receive extra income through the acquirement of an in-demand Wholesale List.



Cedrick

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 28 Jun 2007 @ 1:48 PM 
video game review
Folklore is a PlayStation 3 exclusive video game that will probably get lost due to the Orange Box madness, but I will try to shed some light on the game. The game is developed by Sony and published by Game Republic. Judging by the title of the game, it is fairly obvious that Folklore is a role playing game. The storyline in the game transpires in Doolin, and Doolin is a village in Ireland. Mysticism and the supernatural beings are a few of many things that haunt this village. There are two protagonists in the game named Ellen and Keats. They are immersed in an eccentric environment that is imbued with spirits and “ghosts.” Both of the playable characters in the game have separate objectives. Ellen goes to Doolin in search of her mother because she has supposedly sent a letter to Ellen (sounds eerily similar to the dead wife letter that was sent to Harry from Silent Hill 2). On the other end of the spectrum, Keats is a journalist who travels to Doolin to learn about the strange occurrences that are taking place. I found the plot to be enjoyable, but the game has a storyline that can take some time to develop. The gameplay in the game has two different settings. A location known as The Netherworld is where the combat occurs, and the normal world is where gamers will be achieving typical role playing game tasks. When gamers are in the normal world, they will be collecting items and having conversations with various people. The normal world provides a nice change of pace from the combat. Each character’s gameplay is broken down into chapters. To eliminate confusion, it is best to complete one chapter with one character and go replay that chapter again with the other character. For instance, finishing Keats’ chapter first and replaying the same chapter with Ellen. I felt like the game progressed in a much more cohesive manner when I took this approach. You can mix and match chapters by playing multiple chapters from Ellen’s perspective and Keats’ perspective, but doing this would make the plot completely garbled.

The gameplay predominately consists of acquiring souls. All of the adversaries have souls that can be absorbed and used for later use. Since each soul you gain varies, the abilities you gain is also different. For example, one soul can perform an ice elemental damage and another can utilize electricity. Once you take in a soul, you can map if to the four face buttons on the PlayStation 3 controller. Not all souls are proficient in eradicating every foe; furthermore, you cannot expect to beat the entire game with only one soul. There are strengths and weaknesses for each opponent in the game. This makes the game somewhat balanced, but gratuitously time consuming. Personally, I found the guess and check system of finding the correct soul to kill opponents to be rather convoluted. The method needed to capture a soul is unique on its own right. This is where the six axis controller is at its best. The six axis controller is amazing for getting a soul under control, and the controls itself are intuitive. The game developers of the disaster known as Lair should meticulously take notes from the game developers that worked on Folklore. Do you hear me Lair game creators? You guys can learn so much about the six axis controller from the team that worked on Folklore. If anyone who worked on Lair is reading this, then he or she needs to give the game designers of Folklore a phone call and have a long chat about how to make the six axis controller responsive. Look at me going off on one of my tangents again. Alright, back to the review of Folklore. The frame rates appears to be smooth, but I had a problem with the prolonged load times.

Regrettably, the audio in the game is utterly ridiculous. A majority of the dialogue is shown via a comic book style. If this comic book style of story telling is tastefully done, then it works to perfection (ala Max Payne and Max Payne 2). The most egregious aspect of the dialogue is that there is absolutely no voice acting during these absurd comic book style segments. I thought the lack of voice acting was an enormous blunder in the game. There should always be voice acting in a next generation console video game (especially considering the fact that this is a PlayStation 3 video game). During the major cut scenes, there is voice acting. Unfortunately, the voice acting is horribly done. Folklore pales in comparison in the voice acting department to other exquisite video games such as Heavenly Sword, Halo 3, God of War, and God of War 2. What the hell Sony? How could the audio in Folklore be this poorly executed? The only saving grace with the audio is the music and sound effects. Luckily, the visuals in the game are incredible. Everything that is seen in Folklore makes it seem like a fantasy. The vibrant colors looks like an extravagant piece of artwork. Environments, flora, and fauna are well designed. Folklore will take gamers approximately nineteen hours from beginning to end. Overall, Folklore is a solid role playing game. It is not as brilliant as Oblivion on the PlayStation 3, but Folklore has just enough to give gamers a reason to play.

http://wwwfunnyman.blogspot.com/



By: sayed islam

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Jamaal

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 19 Jun 2007 @ 2:43 PM 
video game
Old-Wizard.com asked:


What makes a worst video game of all time? Poor storylines, insane difficulty, controlling issues to the point of broken screens… all these contribute towards video games that you threw out your window in disgust of wasting 3 dollars in renting them. On this list we prudently considered what games made us break the most things, and made us ask ourselves “how the **** was this game ever made?” There were some obvious immediate choices like “Shaq Fu” and “ET”, and there were also some more personal choices like “Fatal Fury” and “Elevator Action”. Old-Wizard brings you these top 20 worst games of all time in hopes that you never have to experience the inexorably abominable game play that we’ve had to experience in playing a game like “Three Stooges”, where what you thought would be 2 days of rented videogame euphoria turned out to be hours of personal disgust, wondering how it was possible you could have rented a game so bad. However, if you are one of those people who like to play bad video games because they make you feel better about yourself and ebullient about your own small accomplishments in life, then these are the games to play. As an elementary programmer, you probably have a decent chance at creating a game better than “Muscle”, and this doesn’t feel too bad.

20. Yo! Noid (NES)

Yo! Noid is about as much fun as eating left over pizza that’s been thrown away in the garbage a week earlier. When an advertising slogan gets put to a video game, you can be sure it’s total ***. This game is no exception. “Yo Noid” may be the best example of idiots in marketing who think that anything can be translated to a video game. This game is grotesquely difficult, much like the side-scrolling style of difficulty found in “Ghost’s ‘n Goblins”. What’s more annoying though is having absolutely no energy and no suit to protect you from just one enemy killing you. Even the smallest enemy within a proximate vicinity can dominate the Noid into oblivion, making you wonder why the hell the Noid took it upon himself to save New York City. His weapon is a yo-yo, not a magic yo-yo like we find in Star Tropics, but a standard yo-yo, making you wonder even more why the Noid thinks he can save New York City with no stamina and a fucking toy yo-yo. If you happen to embody video game luck beyond all understandable limits and get to the end of a level, you are put into a pizza eating contest while the city is on fire making the Noid a hero with no stamina, a bad weapon, and no dedication to the task at hand. What’s worse, if you lose the pizza eating contest, you have to start the insuperable level over again. At that point, you throw the cartridge out the window and remain validated in your consciousness of how bad an idea it always was to take a banal advertising signifier and assume it will be successful as a video game. I don’t think I ever ate at Dominos after playing this egregious excuse for a video game.

19. Skate or Die (NES)

Skate or die? I would rather die then have to play skate or die ever again in this life time. The title screen shows some paltry loser who you want to beat on for looking so clownish. The game irritates you even more. You skate around different areas with the same ramps, same couple of maneuvers, and same impossible controller issues. Then when you finish an area you are bombarded with the same loser from the title screen, this time taking up even more space with his massive poaching noggin (who in their right mind would ever have a mo-hawk?) If your going to make a game called Skate or Die, how can it be one of the most pedestrian games ever made? Is it supposed to feel cutting edge because I’m looking at some goon with an ugly green mo-hawk? At least show a little bit of blood or anger when failing at these boring courses to merit the name skate or die. The same circle of courses proved to be quickly tedious, with little extra to spark any interest in playing further than five minutes, except if you like looking at 8-bit graphics of infirm skaters that may bring images of a “cool dude” flashing the rock hand signal at you when you were doing something cool. I suspect there are some people who like this trash. These people I should never meet, God willing.

18. Where’s Waldo (NES)

Who would have ever thought this would have been a good idea? Okay, maybe if you were going to turn this NES installment into a superhero fighting game where Waldo had superpowers like something coming out of his glasses, but this installment turns out to be the same exact concept as the books, but only worse. At least in the books, you could spot Waldo, the graphics and objects for the NES “Where’s Waldo” are so poor that everything equally looks like **** making it impossible to have any chance at finding him. Why not just stick with the books though in the first place? Who in their right would buy this game? It’s hard to imagine even 5 of these games being sold. Could you imagine anyone admitting to buying this dung when you could buy the nice clear, iridescent books? “Where’s Waldo” consists of a big screen with a cursor moving around over non-descript objects. You would think the sales department would have something to say about this. But as with other games that were brought from the TV screen to platform console, all that mattered was cashing in on a good idea, no matter how bad the idea was for the video game system.

17. Total Recall (NES)

When a publisher releases a video game based on a movie, it seems they often depend on the movie hype to sell copies rather than concentrating on actually producing a quality game. Total Recall for the NES was one such game (we’ll see two more games based on movies on the list as well). It is nothing short of amazing to consider that a console as great as the NES, with its track record of wonderful movie titled games (like Star Wars), would allow for such a mediocre title to be released. To add insult to injury, the game was actually released by Acclaim! Everything about the game leaves something to be desired: the controls are unresponsive, the graphics are atrocious and the game play is just plain confusing. In addition, the story line and characters fail to even resemble those of the movie it is supposed to be portraying — which may not necessarily be a bad thing, since I didn’t much like the movie, either.

16. Fatal Fury (Sega Genesis)

Fatal Fury was fun to play for 2 seconds because of how obvious of a rip off it was of Street Fighter. It was the poor mans Street Fighter, literally and figuratively. The characters were poorly conceived, the after-fight dialogues were a monstrosity of van damnesque platitudes, and the final boss was about as scary as a 4th grade trick or treater in a wonder woman outfit. Your friend bought this game when he couldn’t afford the real street fighter which would go anywhere from $40-$50 dollars. Fatal Fury was a $20 dollar game and it showed. This however did not stop your friend from calling you up and saying “I got this game Fatal Fury that may be better than street fighter”, much to your laughter as you realize your friend made a competition out of who had the better video games (These are the people you would often find with books lying around entitled “How to start a conversation and make friends”). Fatal Fury remains one of the more poor attempts at a 2 player coin-op style fighting game. Combine goofy characters with derivative moves and conspicuous hopes of being “the next street fighter”, and you will get this impoverished piece of crap.

15. Elevator Action (Arcade)

Pac-Man is a simple game and its one of the greatest games of all time. Donkey Kong and the Original Super Mario Brothers are also simple games that rank as some of the best video gaming experiences of all time. Elevator action is also a very simple game, and is one of the worst games of all time, proving that simplicity doesn’t always equal genius. This game gets repetitive quick. Climb down stairs shooting the same fucking sleuth enemies over and over again. Once in awhile, take an elevator down and shoot the same enemies over and over again. The music is deeply irritating and completely uninspired. It’s easy to fall asleep to this music (not in a good Coastal Mario Kart level), which should not be the case for an action thriller that tries to be “edgy”. There’s really nothing more to be said about this game. You will fall asleep 2 minutes into playing Elevator Action or you will be angry it’s so fucking boring. There’s a line between sheer boredom and sheer genius when it comes to overtly simple games like those listed previously. Pac Man you can play for hours and hours on end with a levels that barely change and enemy’s that only gradually increase in speed and difficulty level. Elevator Action on the other hand you know almost immediately to be tired and uninspired.

14. Fester’s Quest (NES)

Playing this game for the first time, the first thoughts that pop to one’s head are “I can’t believe this game was ever created.” Fester’s Quest for the NES is well deserving of its spot on this list. Loosely based off the 1960’s T.V. show The Adams Family, Fester’s Quest follows Uncle Fester as he attempts to save his town from an alien invasion. What? What do aliens have to do with the Adam’s Family? The odd plot sets the tone for the game itself. Uncle Fester’s weapons include a gun that gets worse the more you power it up and whip. The story line, power ups, and game play give you the impression that this was supposed to be a different game before getting the Adams‘ Family name slapped onto it. And as with many of the games on our top 20 worst video games list, Fester’s Quest is hard. I’m talking Contra with lives hard. You get two hits, no extra lives, and no code. The various enemies are difficult to hit with the guns you’re provided with, and if you died even once, you had to start the entire game over again, making it not only hard but incredibly tedious and frustrating. There are almost no redeeming qualities to this game, other than the sound effects, which are lifted directly from Blaster Master, another Sunsoft game, and one of the greatest games ever made. Unfortunately, Sunsoft couldn’t repeat that brilliant success with this atrocious game.

13. Desert Strike: Return to the Gulf (Sega Genesis)

This game was originally released in 1992 for the Genesis system and it maintained a small following for a while. The reason behind the following is most likely due to the onslaught of sequels to this game, which include “Jungle Strike”, “Soviet Strike”, and “Nuclear Strike”. It should be noted of course that all of these titles pretty much give the game away before one is even able to enjoy any playtime. This review however, will only focus on the first in the series “Desert Strike”.

Where should I start…?

I guess it all began with Saddam Hussein and his regime believing they could invade any country in the Middle East without any type of repercussion from an oil thirsty western civilization that wants to promote democracy and Starbuck’s. Global politics aside, a year after the Gulf War, rouge forces lead by a General Kilbaba take over an Arab Emirate with the hopes of beginning WWIII. That is of course if the mighty Apache attack helicopter and its Hellfire missiles has anything to say about it! The military industrial complex of the United States has done it again. A weapon was crafted that takes off from its frigate-base off shore and roars across the dunes with its Gattling gun blaring, leaving only smoldering structures and dismembered human tissue in its wake. Like most other games (all in fact), certain objectives must be met. In order to meet these goals and win, a warrior mentality is needed, along with a strong trigger finger. The Apache is outfitted with Hellfire missiles, Hydra rockets, and a loud cannon that tears **** up! Sounds fun huh?

Sorry…it gets old quick. This happens for several reasons. First, level after level occurs on virtually the same map. Maybe the enemy positions change a little along with the objectives. But the frigate is in the same place off shore. The main refueling and rearming areas are located in the same area. To the laymen, it is just repeated over and over. The game does try and counteract you from getting too bored with the map though. If you do not do the objectives in order, and approach enemy weaponry that is guarding say, a radio tower that is objective three, and you’re still on objective one, the enemies will automatically lock on you and unload their metal payload into the hull of your gunship. A second reason why it got old quick is because of the rather mediocre graphics. This is of course for Sega, so we aren’t expecting HD blood spatters, but when an enemy combatant is killed they fizzle into the dirt as if they were never there. Rather weak if you ask the staff here at Old Wiz. The final reason it gets old quick is because when you face off against the “Big Man” himself, he is rather easy to beat. The final boss is obviously inspired by Saddam Hussein. I mean come on! It took two wars and billions of dollars to find the guy in a spider hole. In Desert Strike it only takes a few well guided missiles and its over. You win. Yay…

Boo is more like it.

12. The Three Stooges (NES)

While most games are bad because the idea of the actual game being played is terrible, or because it is so difficult you can’t get by the first level, “Three Stooges” introduces a new reason why a game can be awful. Three Stooges is basically incomprehensible to play. For the most part you have no idea what you’re doing when you’re playing this game. You press start and you’re taken to an outside street with the three stooges where a Wheel of Fortune wheel comes out of thin air that ostensibly picks what you’re supposed to do in the game. Next you notice you’re in another random place where you have no idea what you’re supposed to do. You’re at a bowl of soup with a spoon in it. There are also what looks like pieces of cat excretion in the soup that you have to eat. Trying to control your spoon proves to be one of the more difficult tasks you will take on in this life. After a couple of minutes of throwing your controller at the screen you hear a sound that sounds like a box fan breaking down which I think is supposed to be one of the 3 stooges getting angry that you didn’t pass a test that you couldn’t control and knew nothing about, and had no idea how you got there, and why your eating soup with ambiguous objects inside. You next may randomly find yourself in a hospital flying down an operating room with a nurse picking up things she’s dropping. You have no idea what you’re picking up though. Once again, trying to control this fiasco proves excessively enigmatic, and once again you will be throwing your controller at the screen.

This game is so bad, it’s difficult to review any longer. This is a perfect example of what happens when you try to take something from the TV or movie screen and apply it to video gamedom. Creators who want to cash in on screen success pay no attention to the garbage they’re putting out for the video game.

11. Superman: The New Superman Adventures (N64)

Superman: The New Superman Adventures, released for the Nintendo 64, is by far the worst thing to happen to the Superman franchise since Richard Pryor. Univerally panned for its ridiculous plot, the game also offers up bad graphics and poor gameplay. The plot unfolds to reveal Lex Luthor’s entrapment the Man of Steel’s best friends - Lois Lane, Jimmy Olsen and Professor Hamilton - in some virtual world into which you must enter to save them. My first thoughts upon hearing this plot were, “Okay, sounds stupid so far, but most Superman plots are. I still can’t wait to play as Superman on the N64. This is going to be great! Besides, anything with Superman can’t be all bad.” Boy, was I wrong. The gameplay and missions themselves are just plain boring. For some reason, Lex Luthor has suspended some hoops in the air, and you must fly through them in order to complete you mission objectives. Okay, this can still be cool: I like flying. Nope. The unresponsive controls will have you assuming you have pushed the wrong button which usually results in mashing others to get some sort of response, all the while being confused by the weird perspectives. Not only that, but you barely get to use your other powers since you are occupied flying around through some boring backgrounds that look more like they belong on SNES than the N64. You do occasionally get to fight a virtual copy of one of Superman’s archenemies, though. The only reason to play this game is to see how bad it is, and only if you can find a friend who still owns a copy and hasn’t resold it or burned it.

10. Ghosts n’ Goblins

A reoccurring theme for the top 20 worst games of all time has been when games have been so difficult that you had to buy a new tv from smashing your controller against it too much. There is no game that exemplifies this upshot from sheer difficulty like Ghosts ‘n Goblins. 1/8th through the first level you’re surrounded by mound and mounds of enemies. As you’re walking as your character, you’re basically surrounded by a force field of enemies coming at you from every possible angle. Ok, maybe if you had a lot of energy or someone decent armor, you could take the level one onslaught of nefarious enemy’s. As you walk, you see you do have armor, looks like pretty strong armor, until a weak *** looking bird swoops down, barely hits you, and your armor comes flying off. Not even faux-Halloween armor is this poor. I’m pretty sure that if a bird touched a plastic armor suit that you wore for Halloween, it wouldn’t come flying off. As your worthless armor comes flying off, you’re left with an almost-naked character who is left with nothing on except underwear. Q: Who wears nothing under armor? Am I inept to mid-evil tradition or is there something completely untenable about someone wearing nothing under armor? Your basically left ***** running around in the wild with a force field of petulant enemy’s surrounding you at every second. This stultifying game play leads you to give up after 1 to 2 minutes making you feel like **** and making you retire to much more germane games with more sane difficulty levels. When programmers make these games, don’t they realize these most obvious setbacks for the player? Setbacks so large, that they stop playing the game after 5 minutes?

9. Jurassic Park (Sega Genesis)

One of the best selling books of all time subsequently made into one of the highest grossing movies of all time, right? You’d think they would attempt to design a game of similar stature, right? You obviously have never played this boring as paint drying game. One would think that when a certain storyline is created, that most subsequent recreations of the story would follow a similar pattern. Jurassic Park though just kind of meanders through the jungle and leaves the game player feeling dejected and hurt in the end. After a rather weak opening scene of the T-Rex roaring at you in low-def, the game simply starts. There is Dr. Grant standing in the jungle, armed with a dart gun and a few grenades, waiting to be brought through the jungle to a destination. And that’s about it. You need to do some jumping, a little hopping over rocks, and maybe maneuver to avoid little creatures trying to drain your life bar. You come across a dinosaur that will simply fall over for about a minute after you hit it with a dart. The grenades of course make them not get up anymore. A little more jumping and hopping along through the jungle and maybe stomp on a baby raptor while doing so. And then….TA DA! You reach the end of level one. Maybe level two will have something more exciting? But sorry, it may be a different scene, but the same general premise level after level. You go into substations, go back into the jungle, and maybe drive a motor boat through another low-def scene. This is all happening with the final goal being to get back to the Visitor Center. The second to the last scene is going through the ventilation system with raptors running around below you. Once you jump through a final hatch, you land on top of the large bones setup in the Visitor Center main hall. With a simple flick of the thumb and the toss of a grenade in between the skeleton setups, they crash onto the raptors waiting below. And the game ends…

With one simple grenade the last “boss” is defeated. In the most simplistic and moronic way, the game is over. Sorry Sega, but this blockbuster movie just doesn’t translate into your silly little black cartridges. That T-Rex is a ***** too!

8. Joust (NES)

Joust is unbearably boring. Same screen, same enemies, same poor sounds, no music. If one were looking for a legal soporific agent, Joust would be your best treatment. Who could possibly think this idea would keep the attention of the player beyond 30 seconds? When designing this game, who thought that this 1 screen sleep fest would be enough to justify its place in an entire cartridge? At least have a 2 nd game along with this garbage. At least have some weak *** side scroller with your jouster (who looks more like a flying ostrich) killing medieval enemies. Speaking of the enemies, what exactly are these things? How come all the players and enemies in “Joust” look like poorly designed birds? In Joust, you’re enveloped with one boring game, controlling something that looks like a bird, fighting against things that may or may not be more birds. Yes, the controls are simple; yes the concept is simple, but so simple that you don’t know why you should be playing this game after 30 seconds. That this ever retained a place in an arcade is beyond Old-Wizard. The sight of this NES cartridge at a used video game store induces the largest of yawns.

7. Wayne’s World (SNES)

It is quite ironic that Wayne’s World begins with Wayne and Garth reviewing their “Top Ten Worst Arcade Games List” since it is the only Super Nintendo game to make our worst ever video games list. Being fans of the SNES, a game released on that console needs to reach inordinately bad marks to be considered for inclusion on our list, but Wayne’s World did just that. Usually, video games based on movies without “Star Wars” in the title don’t turn out very well, and games based off BAD movies turn out even worse. This game is no exception. As you might expect from a game based on Wayne’s World, the story line is less than stellar: an evil purple putridosity called Zantar has kidnapped Garth, and you have to guide Wayne as he tries to rescue his hapless sidekick. Wayne is armed with a guitar that helps him defeat various enemies inhabiting Kramer’s Music Store, Stan Mikita’s Donut Shop, the Gasworks nightclub, and suburbia. In each location, the assailants include monster bagpipes, accordions, coffee cups, disco ball, and headbangers. Poor story line alone does not necessarily automatically place a game in the “bad” list. Unfortunately, boring levels, unwieldy controls and sheer monotony do. Oh, and should you choose to play it yourself, it will probably take you all of ten minutes to come to agreement with us on this one.

6. Muscle (NES)

The NES had a myriad of decent wrestling games under its belt including “Pro Wrestling” and “Wrestlemania”. It also held the worst wrestling game ever made, none other than “Muscle”. The biggest reason why Muscle is a terrible game is because of how boring it is. There are no moves, no real characters, and no dialogue. You start off the game by choosing between 9 ostensibly different players, who in reality are all exactly the same, except a slight discrepancy in the color of outfits and shape of face. The game is completely silent. You would think that if a wrestling game is going to be made, at least include some tension and excitement by adding crowd noise and an announcer, albeit an 8 bit incoherent announcer. You get none of this with “Muscle”. You get no music, no crowd noise, 2 or 3 boring moves with no choice of different characters unless your duped into thinking changing masks makes a wrestler completely different. It took about 3 minutes of playing this game to realize that you wasted 3 dollars on renting this soporific excuse for a wrestling game. Bring on “Pro Wrestling” where I can bash “Amazon” on the head with a steel chair and can use a character with a giant star in the middle of his head (Hint: When making games, use your fucking imagination!).

5. Paperboy (NES)

When you first see this game, you see the cover with a munificent, happy-go-lucky paperboy delivering papers. You think to yourself, well, a game about being a paper boy can’t be that much fun…but maybe it’s some sort of super-hero paperboy and that’s the reason why he’s so happy on the front cover! The game is opposite of the cover. After you play this game for 10 minutes, you realize the front cover should be a paperboy irritable beyond all bounds and maybe even sticking his middle finger up at the street dancers who have nowhere to dance except right in the middle of the fucking street you have to deliver on.

It’s 8 o’ clock on a Monday morning and what does the entire neighborhood you deliver to do? They get up 2 hours early to conspire against you and make it impossible to get through half the street before you’re either run over, beat with a spatula, or have a myriad of dogs chasing you. If this game is going to be as difficult as it is, at least have an option of changing routes. At least be able to tell off your boss for giving you such a shitty route where you cant get half way down the street without your life being threatened with people who have nothing better to do than to try to dominate the paper boy. If they really don’t want their paper, then **** them. Even if you’re able to evade the infinite obstacles towards delivering to 1 house, finding the accuracy to throw a paper into a mailbox is just as tendentious. Most of the time you lose points because your papers gravitate towards breaking the glass of the houses with people who spend their waking lives trying to destroy the paperboy.

This game is tedious, grossly difficult, and absolutely no fun. To rent a game and not be able to get half way through the first level no matter what you do is lugubrious to say the least. This may be the worst game ever released for a platform system.

4. Big Rigs: Over the Road Racing

So yeah, we are talking about the worst games ever conceived by human beings right? There are probably some pretty horrible games trapped under the methane ice of Titan, the largest moon of Saturn, but let’s not get off the subject of just how shitty this game really is. Now normally, we here at Old Wiz don’t take the opinions of others too seriously. You know the saying, “They are like assholes, and everybody has them”. Well the word over many news wires is that we are not the only ones who think this is worthy of the moniker of “one of the worst games of all time”. One thing for sure is that the production team is for Big Rigs should have been beaten into submission for violating the cardinal rule of gaming; creating a game that doesn’t just waste time but makes you want to punch someone after playing it. Let’s go over some of the finer points that Big Rigs offers to its lowly participants…

First, the idea of this game even being a race is sketchy at best. When the contest first begins your opponents don’t really put too much effort into making this a worth while venture. That’s because the creators forgot to give them any type of functions and they drive straight…for the entire race…

Rather beat…

Let’s get even more stupid now shall we…

There is nothing to have to avoid during the race. There is nothing on the side of the road that might interfere with your driving ability. Don’t get me wrong, there are buildings, and bridges, and various other obstacles, but unlike in psuedo-reality racing games in Big Rigs you can drive right through them without even slowing down. These rigs must have such a powerful hemi under that hood that they can just drive vertically without losing speed, let alone crashing! These things can jump through the screen for crying out loud!

Let’s continue shall we…

The gears don’t really work…at all. But it doesn’t matter since you basically can’t lose. If you do, contact Old Wizard immediately and we’ll fly our chopper over to pick you up and bring you in for testing. No matter what happens in each “race” the words “You’re a Winner stick up on the screen to signify truck racing glory. The list goes on forever and ever, and maybe even some more. Frankly, this game ***** so bad that we don’t even care about writing down everything that is wrong with it. The “winners” that made this game should just be banished to eternity in a truck stop bathroom. End of story on this one.

3. Top Gun (NES)

Top Gun for the NES is probably the most boring, hackneyed game to ever be released for the great 8-bit system. It’s a flight simulator with no extra features, no stirring sounds, and no control to do anything but move forward and sometimes shoot planes that look more like computer speakers. All is well though you think because a game this easy and boring will surely be conquered in no time, but then after 50 attempts of trying to land your plane in an aircraft carrier, you realize that this game is not only odiously trite, but is impossible to end because it’s basically impossible to land your plane. When landing your plane on an aircraft carrier, you are given terse directions from your “command screen” which you follow. If you follow the directions 100% perfectly, you will have about a 5% chance of landing the plane. I have personally seen the plane landed once. I remember that eventful day. I was at a friend’s house and four of us were watching my friends’ father trying to overcome this insuperable task. The first time we saw it land, we had a party. I remember looking over at one of my friends who may have been crying out of joy, that the annoyingly impossible task could be circumvented. The excitement lasted until the end of the next level where we all knew it couldn’t happen again, and it didn’t.

How is it possible for programmers to make such a monumental mistake in making a task to finish a level so impossible? You make the game for months on end, you have testers testing it out for months on end. Who let this one slip by? This banal attempt at a flight simulator combined with poor programming make this one of the worst games of all time.

2. Shaq Fu (Sega Genesis)

Shaq Fu for the Sega Genesis is probably the worst conceived game ever to come out for any platform system. The story line is so abominable that you almost wish for a completely incoherent one was substituted as to give the idea of the storyline being more enigmatic. You are Shaq, somehow in Tokyo, where you are discovered by some zen karate master who says that you have come from some distant planet to save the world (I wonder if Shaq himself ever played this, or maybe even wrote this story line?). After you endure the blatantly uninspired storyline, you have to endure the worst 2 player fighting game of all time. The controlling in this game is incomprehensible. The best thing you can do is just hammer the buttons of your controller with your hands and watch the screen, hoping your capricious hammering of the controller will cause a victory against the most banal of opponents. Looking at the screen doesn’t help the cause either because how dumb it looks to see hackneyed monsters fighting a big dude in basketball shorts. Once you lose because the controlling is so irritating, you have to endure more uninspired dialogue from enemies with 80 times more skill than you have as Shaq. Your opponents can basically throw the elements at you, they can throw fucking planets at you, while you’re left to a high kick and a low kick depending on which buttons your randomly smashing. With a name like “Shaq Fu”, you had to know this game was going to be bad, but you were not in store for how bad it was until you actually played it for yourself.

1. E.T. (Atari 2600)

As a child in the 80’s, E.T. was a HUGE part of my life. It was the first, second, and third movie I saw in a theater. It made Reese’s Pieces my favourite candy. It forced me to ride my Star Wars Huffy off of small ledges in hopes of flying my chubby silhouette in front of the moon. Maybe the greatest of all, it took away all fear of aliens I may have had. You could imagine my excitement when my father came home with this game, his face lit up like he was my age, and led me by the hand to the beloved Atari 2600.

The point of this game is to find pieces of your ship in order to get home. The pieces are located in what can only be described as pits that ET falls into periodically. I have never made it out of the first pit. It’s been rumoured that there are 5 levels of almost identical game play. I’ve heard there are also enemies, and that eating Elliott gives you power ups…I have seen none of these things. I start the game, fall in a hole, and never get out.

This game single-handedly destroyed Atari and its legacy. They had produced so many cartridges of this game that were never sold they actually had to buy land in New Mexico and create an E.T. landfill in the desert, ouch. They tried to follow on the coat tails of Tron and capitalize on the E.T. brand, but all they ended up doing was starting a long tradition of crappy games based on movies. Thanks E.T., you crushed my childhood and gave me a reason to go outside to play in traffic.



Kareem
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 17 Jun 2007 @ 4:50 AM 
video game
Ida Byrd-Hill asked:


Four of every ten young-adult dropouts receive some government assistance. Dropouts are eight times more likely to be in jail, and half of all prison inmates are dropouts. (Milliken, 2008) Dropouts begin the dropping out process as early as fourth grade when it becomes quite apparent they cannot read well enough to keep pace with the curriculum. Or worse yet, when they can no longer handle the shame and embarrassment of special education.

These consequences translate into lost tax revenues and higher costs. We can only be economically vibrant when our residents are engaged in productive careers in this competitive global economy. Global competition begins with strong literacy skills.

Since the 1940s k-12 schools taught the whole language concept of reading- memorizing words, known as sight-reading. When we were a manufacturing society, sight-reading and memorization was the easy quick way to prepare people for the factory as basic reading skills were necessary. Unfortunately, whole language has virtually left generations of students functionally illiterate to struggle with reading every day in this highly complex world.

The saddest tragedy is that these students are naturally tech savvy and prefer self challenge skills that are necessary for today’s global society. Skills America needs to secure high demand businesses,” states Ida Byrd-Hill President of Uplift, Inc.

According to Claire Raines, author of Connecting Generations: The Sourcebook, Millennials, those ages 13 to 23 years of age, prefer to learn using teamwork, technology, structure, entertainment and experiential activities. These students are considered technical natives having been raised with cell phones, DVDs, and video game consoles since their birth. They are naturally technical savvy and prefer self challenge.

Millennials can be found manipulating video games - every day of the week for hours developing a skill of self challenge. This population loves the excitement and thrill of video games. Major game retailers, such as EB Games and Gamestop, have followed these Millennials, even to locations within the inner city.

Their curiosity, intensity and seriousness about their video games is refreshing. They have even joined informal clubs to compete. They read complicated gaming magazines to decipher how to move to the top level within any game.

According to Information Week 7/18/2008, “So far this year, retailers have sold $16.6 billion in video games, consoles, and related products, compared with $12.2 billion during the same period a year ago.” Video gaming is gaining momentum even in a shaky economy. Video gaming challenges a person’s brain especially since participants spend hours of time playing the game.

It appears many people believe this fact as sixty-five percent of American households play computer or video games. Eighty-five percent of all games sold in 2007 were rated “E” for Everyone, “T” for Teen, or “E10+” for Everyone 10+. Ninety-four percent of game players under the age of 18 report that their parents are present when they purchase or rent games. Sixty-three percent of parents believe games are a positive part of their children’s lives.

Imagine transporting the elements of video games to the reading arena. Gaming technology can revolutionize reading as it allows for fun repetitive review of concepts and vocabulary. Children could read and pass standardized test with ease. America could return to its dominance in education from its perch of 21 out of 25 industrialized nations where it slipped. Sounds like a pipe dream. Until one looks at STRONG READER.

STRONG READER is a cyber class that combines phonics, etymology and reading comprehension with video lessons, video games, avatars and puzzles to engage students to complete the process of reading development. Listen to a video lesson, answer a question correctly then play the video game. Most online literacy classes are textual based. Sample game below. Play 1 round

http://www.cyberschoolinc.com/Website game/HOOP SHOOT 11a.swf

This cyber class was created by Uplift, Inc. and evolved out of an English class developed at Hustle & TECHknow Preparatory High School, a cyber school catering to high school dropouts with this statistical makeup.

Student Body Makeup

93 Students 70 Boys, 23 Girls,

Ethnic Makeup

1% Asian 2% Caucasian 96% African American

Residential Makeup

91% Detroit Residents 9% Suburban Residents

Special Needs Makeup

30 % Adjudicated Youth 81% Economically disadvantaged

A cyber school is a brick -and-mortar school with part online/ part classroom instruction.

With this unique student body makeup, Hustle & TECHknow Preparatory High School achieved these successes:

Won Educational Program of the Year Automation Alley 2007

Collective Lexile reading scores moved from 4.2 grade to 7.8 grade in less than one year.

Three students qualified as 79 quarter finalists for the National Vocabulary Championship out of 10,000 participants

Three teams participated in the Think Quest Website design competition

Inaugural graduation rate 80% June 2007

100% post secondary enrollment

Managed Algebra, Geometry, Trigonometry and Pre-Calculus

Began Fencing Team with Compuware Coach

If your child struggles with the shame and embarrassment of special education resource rooms because they can not read subscribe to STRONG READER. If you struggle with reading as an adult subscribe to STRONG READER.

Subscription prices.

One time fee of $175 or $35 per month for 5 months.

Go to www.cyberschoolinc.com to subscribe. Subscription is Paypal secured.

Desire to review a demo, accept confidentiality agreement here. Instructions to the demo will popup. Keep in mind this demo is an 8th grade student assessed at reading level of 3.1.



Cameron
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video game review
e one among the ordinary gamers, you probably do not want hundreds of copies of the latest big hit among the wide selection of video games. However, if you have a video game business, this will surely be on your priority list. Video games wholesalers are the best options in that case that can provide you with thousands copies of the same game and probably at a fraction of their original prices, you just need to have a little patience. Though even budget-conscious gamer must also be aware of such wholesalers of video games. Wholesalers normally purchase the aging game supply from stores where gamers usually visit to purchase their entertainment.

Some of the small wholesalers purchase in bulk and resell it further for lucrative deals at eBay, Amazon.com and Half.com. It is common to find unethical sellers, so if you want to purchase video games via wholesaler or auction, it would be better to check out the seller thoroughly and scrutinize well his/her reviews and ratings. GoGamers and Overstock sell the latest games, but their seasonal specials featuring their mailing list on the older games are available at surprisingly low prices. This is what Overstock has been known for, for providing discontinued products at discounted prices to the public. So, wholesale video games are not simply to stock them in warehouses. Being aware of your surroundings for wholesale opportunities might prove to be of great help as you may be able to strike a good deal on the game that is very spicy to keep your gaming nights warm.

Speed is very important when you are a video game wholesaler. If you are willing to sell any of the game, do it right them rather than waiting for the most lucrative deal and rejecting the less profitable ones. Always remember that the value of the game decreases as the popularity of their title decreases. It is also advisable not to list your game at various places immediately as this may lead embarrassing and ugly situations. Instead of listing your games online, it would be a good idea to ask your friends who love or deal in video games if they want to purchase your game. This is a faster and easier method as compared to listing them on the Internet. As a wholesaler of video games, you may also participate in good forums of video games, search for or ask for “Buy, Trade, Sell” thread. This will help you to interchange games among other buddies at the forum and thereby reach a lot of gamers without any charge. Make sure to read trading rules as the transactions take place among gamers only without intervention from any third party. Here generally, you can ***** a good deal for your games, as all gamers are aware of their business.

If nothing works, you can trade-in used games at any online source or local retailer. Small cash compensation or simply little store credit is better than dusting games on shelf. Bre-games are among the best trade-in web sources and must be given a try.



By: Tiraton Athiwat

About the Author:

The article is written by Tiraton Athiwat. Please visit wholesale video games and video game wholesalers for more information.



Chester

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ps3
Martin asked:


How it works!

This is a article giving legit info, which is not affiliated with Sony in any way

These freebie companys can afford to give expensive items like a free ps3, because rich advertisers or sponsors pay them to do so! However, in order for them to get something small in return, all they ask of you is to try them out for a bit. For example, there are tons of people who tried out Lovefilm or Blockbuster and paid like £5-10, there are also the FREE trial period you may try the 30 day trials. The member then got a couple of buddies to do the same process and they get credit when they do a simple “offer”. For every person advertisers get, they pay freebie companies around £50-60. put it all this money together and they buy your free ps3 Shipping included.

If you look through all the proof shown on the left and on the hundred’s of websites around the net, you will see the sites mentioned on this blog are trusted

Whats the catch?? NONE You’ll only have to complete an offer by one of the trusted big company’s such as blockbusters! This is not for fraud.

http://myps3free.blogspot.com/

http://free-iphone-4u.blogspot.com/



Israel
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 08 Jun 2007 @ 11:46 PM 
video game
T J Madigan asked:


Technology never ceases to amaze everyone with the great developments being done every single day. The expansion of technology is far beyond the ability of the mind to imagine. Comparing the past decade to now, there are a lot of developments and improvements in terms of technology, that would have seemed impossible then. Before, cellular phones existed only for the sake of communication, but today these tools can even be used for other things like photo capturing, music playing, voice recording, etc.

The most anticipated invention that was ever invented by kids and kids at heart is the video game. There are also so many versions of games that can be found in the market. The desire of the people to have something to do during leisure time prompted other people to conceptualize and finally invent indoor electronic games. Video game keeps on innovating and its peripherals and other devices used in these games are also being developed and improved as time goes by.

Video game systems are the hardware devices that are being used to play the games. Video games systems are also known as video game consoles. Consoles, basically, are compatible with any other game that manufacturers come up to widen their market. However, because of the heavy demand of consumers in the market, console makers and software or game programmers tie up to come up with a perfect combination for their products to sell. There are consoles though that is universal in the sense that it can play at least all programmed games available in the market.

In the past years, plenty of game system developers introduced their own video game systems. These systems have different specifications and have unique abilities in the aspect of computer gaming. Plus, every maker has their own distinct abilities and design that they apply to their product.

Because of this enormity of factors to consider, gamers and consumers are left with only one question in their mind: What will I buy? And what is the best for me? For many, these questions are so hard to answer especially if they do not have enough idea of the video game systems available. So, answering these kinds of questions does not just require asking or talking to other people but as well as having your own personal research.

There are considerations to take in choosing the best video game console for you. A game console can never be regarded as the best by any other person except by yourself. Products like video game systems are not directly related to what you want and what you are satisfied with and not by what they can give you, although the specification of a certain device is a big factor for your satisfaction. To help you in choosing the best video game, here are some things to do in finding and choosing the best video game system:

- Know what you want first. As stated above, what satisfies you is something that only you can answer. The video game system that you must choose must be something you like and according to how you know your self and your desires, and not just because it is something that your friend has. Your friend might have different expectations in a video game system but it helps if you see theirs first to know if you like it.

- Take the endeavor seriously. Choosing a video game system is just like choosing what car you would want to drive. Check everything, whether your prospect video game system can really give you the best output, like in the audio, the resolution of the video, the game pad, etc.

- Search for video game consoles in the Internet. There are plenty of product makers that post their products on the Internet.

- Consider those video game systems that are made by known console makers around the world. This will not just give you the best quality there is, but it can also help you adjust whenever these companies make improvements with their products. In gaming, compatibility is an important factor to consider.

- Think about what other things would you like your video game system to do for you. Does it offer add-on peripherals? Game pads must also be comfortable to handle.

Best video game systems can be made best only if your expectations are fully met. Choosing such a device is primarily dependent on characteristics that your video game system must possess.



Sydney
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video game review
When you are planning to set up your wholesale business based on selling wholesale video games on eBay, you have to come up with a good business plan. You will face tough and pioneer competitors on the eBay market place that is why you should outsmart them in a way to lure the customers into your online store instead of theirs.

How do you exactly come up with a good business plan? The first thing you have to do is browse through the online store pages of your future competitors. You have to take note of the positive and negative attributes of each page. Do you think they have an easy to navigate store that lets customers easily find the products they are looking for?

Is the store home page catchy enough to attract the customers for them to linger around a bit more? Do your competitors provide payment options that allow everyone to purchase from them? Do they provide an interactive page for customer feedbacks and suggestions?

When you have gathered enough information about your competitors online stores and have surveyed them thoroughly through the guide questions provided, the next step is to set up your own online store. You have to incorporate all of the positive attributes about online stores you have gathered and improve them in your own point of view.

You should know all the contents of your online store and design it according to your will and uniqueness. Of course you have to consider the makings of a clicking wholesale business based on your research. If you do not know the proper computer designing language, you can hire a website designer who can fulfill the things you’d like to have in an online store.

Once your catchy online store is ready, you now adding the wholesale video games you would like to offer your customers should be a breeze. It is always a good idea to include some page links regarding game reviews about each video game you are selling. Great game reviews equals bigger sales and more positive feedbacks from your customers.

They will certainly come back for more once they have tried and tested one of the video games they bought from your online store. Your customers will also spread the word about you and your online eBay store and this would mean more profit for you.

You should also consider providing your customers with almost all payment options so that even those who do not have credit cards can purchase from your online store. If you are only selling in your own country, why not start an international selling gig for a change. The eBay market place is a safe gateway to sell your products internationally and this means that even the people from the far corners of the planet can enjoy the video games you sell online.

Probably, one of the most powerful tools used in getting high profits is instant communication between the seller and the buyers. You must incorporate this in your online store and you should be able to respond back ASAP to any queries your customers might have.

Prompt replies to the customers of your wholesale business make them feel they are important thus gaining their full trust. When you have gained the trust of your customers, your online store will surely overflow with new and old customers alike. Take it from many of us that have been successful in the wholesale video games business for years and it is no secret.



By: Joaquin Reveron

About the Author:
Wholesale Video Games online are one of the business components Joaquin serves as reference source, e-commerce coach and certified author. His focus today is assisting people receive extra income through the acquirement of a Wholesale Business



Lynwood

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video game review
Every ******** gamer wants their video gaming experience to be as exciting as possible, which is one of the reason there are so many accessories available on the market today. One of the best accessories for any video gaming system on the market today is the wireless adapter.

The wireless adapter simply put is a type of bridge. Many wireless adapters are USB powered and act like dual band powered wireless bridges that are designed to work with video gaming system consoles. The majority of the wireless adapters being manufactured on the market today still require some sort of external power supply, but there is one particular video gaming system that does not. In fact, the Xbox-360 wireless adapter happens to be USB interface and it allows Microsoft not to have to use any type of external power supply, which means it is attached to the video gaming system console without any type of cables at all.

Each wireless adapter on the market will differ in size depending on the manufacture and video gaming system it is used for. Installation for any wireless adapter is simple as well due to the fact that the majority simply clip right into the video gaming console system itself. The technology of these wireless adapters are as advanced as their designs are efficient and purchasing a wireless adapter for you video gaming system is a simple as going to your local gaming store, electronics store, or order it on-line at a number of web sites.

The wireless adapter seems to create a much more effective environment for network gaming for the video gamer. Of course, with any type of accessory, it is sold separately, which means that the market will have more than one manufacture for each video game system on the market. For gamers, this means competition and competition means better prices. Ultimately, video gamers are concerned with game play. So manufactures are constantly designing and producing accessories so that gamers can get the best performance and experience with every single game they play.

The are a large variety of wireless accessories on the market today, but the wireless adapter is fast becoming the most popular with on-line gamer. Wireless adapter enables gamers the ability to expand their video gaming experience and helps to provide them with an opportunity to test their video game playing skills that is unbelievable. The wireless adapter is a must for any serious ******** on-line video gamer that has the desire for expanded video game play experience.

Wireless adapters will make any video gaming system more efficient to aid in enhancing the gamers experience. They are considered to be a first party gaming accessory and the majority of them are actually designed very well, depending on who the manufacture is. Some of these wireless adapters that are being produced now are as thin as a wireless notebook used by a school child, which is simply amazing how far technology has become. Gamers be on alert because some wireless adapters might be a bit expensive, but according to gamers and recent reviews their efficiency will make it worth the price.



By: Victor Epand

About the Author:

Victor Epand is an expert consultant about kids toys, dolls, and video games. You will find the best marketplace for kids toys, dolls, and used video games at these sites for kids toys, dolls, and wireless adapter.



Willie

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